IB Middle Years Programme · Sciences MYP Year 3

Forces and Motion

Cover illustration for Forces and Motion (Sciences MYP Year 3).
MYP · Sciences MYP Year 3

Forces and Motion

MYP Year 3 Sciences: Forces and Motion

22 min readStandardCore mechanics unit — appears in almost every unit test/exam as data-analysis questions (friction investigations, graph reading) plus short calculation and explain questions on force diagrams

This topic is really one idea wearing six different outfits: what does the net force do to the object's motion? Every question — whether it's a box on carpet, a toy car on sandpaper, or a graph of a cyclist's journey — is testing whether you can find the net force (or read it off a graph) and then correctly predict speeding up, slowing down, staying at constant velocity, or staying still. Get that reasoning chain solid and every subtopic below becomes the same three steps repeated.

Overview — the shape of this topic

Why these six subtopics are really one argument

Forces don't need to be 'big' or 'obvious' to matter — a book sitting still on a table has real forces acting on it (weight and normal force), they're just balanced. The entire unit builds toward one skill: identify every force acting, work out the net (resultant) force, then use that net force to explain or predict the motion. Motion graphs and speed/velocity/acceleration give you the language to describe motion; force diagrams, friction, and balanced/unbalanced forces give you the reasoning to explain why it happens.

  • Friction and drag are the forces most exam questions hide inside real contexts — carpets, brake pads, wet roads.
  • Distance-time graphs turn motion into a shape you can read: gradient is speed, and the shape of the line tells the whole story.
  • Speed, velocity and acceleration are the vocabulary for how fast and how the speed is changing — mixing these up is the single most common vocabulary error in this unit.
  • Force diagrams are the working-out step: draw every force as an arrow, then combine them to get the net force.
  • Knowing the types of forces (contact vs non-contact) lets you correctly identify what's even acting before you can diagram it.
  • Balanced and unbalanced forces is the payoff — the rule that connects net force directly to constant velocity vs acceleration.

The shape of the chapter

Command terms this topic actually tests

Command termWhat it demandsAOMark-earning move
IdentifyGive a short, precise answer — a direction, a name, a value — with no explanation required.AO11 mark for the correct short answer alone; adding an explanation neither helps nor hurts.
DescribeState what is happening or the pattern shown, using specific details from the data, graph or diagram.AO1/AO2Marks awarded per distinct feature named (e.g. 'increases, then levels off'), not for one vague general comment.
ExplainGive reasons — the 'why' — linking a cause to its effect (e.g. link friction size to net force to speed change).AO2The causal link itself carries the mark; stating the fact alone without the link earns 0.
CalculateShow working using the correct formula and give a final numerical answer with the correct unit.AO2A method mark is often available for correct substitution even if the final arithmetic is wrong; missing units can cost the final mark.
AnalyseBreak down data or a relationship and comment on pattern, consistency, or significance — go beyond describing to interpreting.AO3Requires comparing actual values against an established trend, not just repeating the numbers given.

Key point

Every motion question here collapses to one chain: find every force → find the net force → if it's zero, velocity stays constant (including staying at rest); if it's not zero, the object accelerates in the direction of that net force.

Overview